mxink

Adding MX Ink Support to a Unity App

Support for MX Ink in Meta XR Core SDK

Support for the MX Ink Interaction Profile is included in Meta XR Core SDK V65. Using this interaction profile allows an app to determine that a stylus is connected and active, as opposed to a Touch Controller.

Legacy Touch Controller Mappings

As of Meta Quest OS V65, if an application does not support the stylus interaction profile, the stylus inputs can be still read as legacy Touch Controller inputs. The legacy mappings are shown in the diagram below.

XR Ink Controls